Brawl Stars balance changes, August 4, 2026
On August 4, 2026, 1 brawler was buffed and 8 were nerfed. 1 brawler got both a buff and a nerf.
Each number is how far that brawler's win rate moved after the patch. −5.7 means it won 5.7 points less often than before.
Nerfed (8)
- Buffied Plugged In Star Power movement speed boost to allies 15%→10%
- Extra Credits Gadget cooldown 15s→18s
- The number of hits necessary to charge 8-Bit's Super 12→15
- Super charge from moving 14→12
- Super damage reduction 40%→30%
- Slowing Toxin Gadget damage 1600→1200
- main attack damage (per dagger) 380→320
- empowered attack damage 1000→800
- main attack explosion damage 500→400
- speaker damage 800→400
- speaker health 2000→1500
- Buffied Phase Shifter Gadget second dash duration 3s→2s
- The number of hits necessary to charge Max's Super 14 hits→16 hits
- Floaty Time Gadget health decay 300→450
- Power Level: Maximum! Star Power Damage buff 4% per level up to 20%, down from 5% up to 30%
- health 4000→3700
- reload time in her base form 1.4s→1.6s
- Power Shield Gadget now restores 2→1 ammo
- main attack unload speed 0.4s→0.47s
- Keep the Change Star Power Spread Increased by 55%
- Piggy Bank Gadget explosion radius 2.67 tiles→2 tiles
Buffed (1)
- Buffied Piggy Bank Gadget maximum explosion radius 25%→30%
NanoPower retunes (17)
- 1. NanoPower Enrage reload speed 60%→45%
- 3. NanoPower Main attack charge speed 40%→50%
- 1. NanoPower Main attack size 20%→30%
- 1. NanoPower Projectile Bounce range 50%→120%
- 3. NanoPower Super charge buff 25%→40%
- 3. NanoPower Hypercharge charge buff 50%→100%
- 2. NanoPower Super auto charge speed 100%→150%
- 3. NanoPower HP buff 50%→35%
- 3. NanoPower Heal from damage dealt 30%→40%
- 1. NanoPower Main attack size 40%→50%
- 1. NanoPower Burst projectiles range 50%→100%
- 1. NanoPower Bouncing gumballs cooldown 3s→1.5s
- 2. NanoPower Shadow health buff 40%→30%
- 3. NanoPower Shadow spawn time 8s→16s
- 1. NanoPower Main attack size 30%→40%
- 2. NanoPower Super Shadow Health 8500→10000
- 1. NanoPower Main attack extra mines 2→1
- 2. NanoPower Super area 50%→35%
These brawlers only got a NanoPower retune. A NanoPower is an extra ability you unlock and equip, and it only works in game modes that run the NanoPowers modifier. The brawler's own health, damage and Super are untouched, so a retune moves a win rate by about 0.3 points. That is too little to measure, so these are listed apart from the buffs and nerfs.
Untouched brawlers moved 1.3 points over the same days, and that has been subtracted from every number above. A brawler counts as moved only past 2.8 points, which is how far the 80 untouched brawlers spread out on their own.
How this list is built
- Dates and the buff or nerf classification come from each brawler's recorded change history, cross-checked against the release notes. The numbers come from the patch itself and the wording is ours, never the source's.
- Changes that hit every brawler at once, such as a gear or power-level rework, produce no brawler rows, so a short list does not mean little changed.
- A brawler with a buff and a nerf on the same day appears under both headings.
- Win rates compare July 30, 2026 to August 3, 2026 against August 5, 2026 to August 9, 2026. The patch day itself is left out of both, because an update lands mid-day.
- Every number is the move after subtracting how far the untouched brawlers moved, so it is not simply the after rate minus the before rate.
- Pick rate is collected too, but it shifts with which matches we happened to see, so no pick-rate move is reported as an effect of the patch.